THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Armour Geddon 2" © 1994 Psygnosis.
This install requires WHDLoad to be in the path.
It can be found in the WHDLoad package.
To install from a different drive than DF0: select installation mode Expert.
The installed game requires 0.5 MB ChipMem and 0.5 MB OtherMem (+2.7 MB
OtherMem for preload and Kickstart ROM).
It can be quit by pressing PrtSc (key can be changed with Tooltype "QuitKey=").
The game requires an installed A500 Kickstart 1.3 image.
The kickstart image must be located in the directory "Devs:Kickstarts" and
must be named "kick34005.A500". The image can be extracted from a A500 with
tools like 'GrabKick' or similar which can be found on aminet.
If the image is of wrong version or altered in any way WHDLoad will quit with
an appropriate message.
Additionally the file "kick34005.A500.RTB" must be installed in the same
directory as the kickstart image. It can be found in the archive
"util/boot/skick346.lha" on aminet.
- Full load from HD
- Protection removed (manual check)
- Illegal copperlist entries fixed
- Blitter waits added (x7)
- Intro can be skipped with CUSTOM1
- Interrupt fixed
- Manual included
- NewIcon (created by Frank)
- Source code included
- Quit option that works on 68000 machines (default key is 'PrtSc')
Here's the updated patch for Armour Geddon 2. Saw a report on the Mantis
bug tracker, checked the old patch and noticed it used disk images instead
of files and also required 1 MB chip memory so decided to redo it.
The patch now uses files instead of disk images which means you have to
reinstall the game. I have also completely disabled the manual protection
and added 68000 quitkey support. The default quitkey is PrtSc as all
other keys seem to be used in the game.
Game code is quite fine, a few problems had to be fixed though. I
also had to add a few blitter waits, these are not time-criticial so they
are applied on 68000 machines too.
Enjoy the game from HD.
Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC,
Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv,
Alpha One, CFou!, Paradroid, Audiomonster, Vention, Slammer
Axis, Tim, Triace, Britelite, Buzzer and all the other usual suspects. :)
Special greetings to all Golf MK1 fans worldwide and all classic
car owners/drivers. :)
Extra greetings to the usual suspects on #amigascne, see you all at
Revision 2018! :)
version 1.1 (08.11.2017) done by StingRay:
- patch redone
- patch now uses files instead of disk images (game has to be reinstalled)
- patch uses 512k chip mem and 512k other mem
- manual protection completely removed
- blitter waits added
- default quitkey changed to PrtSc
- new install script
- source code included
version 1.0 (16.10.2002) done by Galahad:
- initial release
- protection removed
- 1 MB chip needed
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to: