WHDLoad MantisBT - ThemePark |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003024 | ThemePark | [WHDLoad Installs Games] AGA | public | 2014-06-08 11:08 | 2021-04-22 17:51 |
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Reporter | manic23 | |
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Assigned To | JOTD | |
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Priority | high | Severity | crash | Reproducibility | always |
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Status | closed | Resolution | fixed | |
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Platform | | OS | | OS Version | |
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Product Version | | |
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Target Version | | Fixed in Version | | |
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Machine | A1200 |
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CPU | 68030 |
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CPUSpeed | 50 |
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ChipSet | AGA |
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GFXCard | None |
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ChipMem | 2 MB |
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FastMem | 64 MB |
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Workbench | OS 3.0 |
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KickROM | 39 - Kick 3.0 |
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KickSoft | None |
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WHDLoad | 17.2 |
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imported | |
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Summary | 0003024: Theme Park AGA crashes on tutorual screen |
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Description | Following error occurs during the tutorial on a new game (crashes to WB screen)
Exception "Assess Fault" ($B008)
PC = $6BF626AE (Task 'Initial CLI', ExpMem $1116AE)
Word Read from $2F7915 |
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Steps To Reproduce | Start a new park
choose option First Game = Yes
during the tutorial it will ask you to place a new ride (bouncy castle) as soon as you place this at the place where is asks, the error above happens. |
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Additional Information | I have an A1200, with 68030, 64mb fast ram and ClassicWB v28 installed. I am using WHDLoad 17.2 and WB/KS 3.0 |
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Tags | No tags attached. |
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Relationships | |
Attached Files | |
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Notes |
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Bad install perhaps ?
I just tested the game on my A1200 030/33mhz 128mb and latest WHDLoad 18.0 beta released 02-Jun-2014 and I got no crashes at all during the tutorial. |
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I got it sorted, the NoMMU tooltype is required for this game, well on my system anyway as soon as I added that tool type, hey presto it's working! |
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(0010071)
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JOTD
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2021-04-21 23:46
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I confirm that it happens often on the first bouncy castle I put. nommu "fixes" it but it's cleaner to avoid the bug because in the end it reads/writes from illegal memory |
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