WHDLoad MantisBT - GhostsNGoblins |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004848 | GhostsNGoblins | [All Projects] General | public | 2020-11-03 13:48 | 2021-05-23 14:13 |
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Reporter | Hernan Beroldo | |
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Assigned To | CFOU | |
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Priority | normal | Severity | tweak | Reproducibility | always |
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Status | assigned | Resolution | open | |
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Platform | | OS | | OS Version | |
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Product Version | | |
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Target Version | | Fixed in Version | | |
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Machine | A1200 |
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CPU | 68030 |
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CPUSpeed | 33 |
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ChipSet | AGA |
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GFXCard | None |
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ChipMem | 2 MB |
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FastMem | 128 MB |
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Workbench | OS 3.1 |
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KickROM | 40 - Kick 3.1 |
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KickSoft | None |
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WHDLoad | 18.6 |
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imported | |
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Summary | 0004848: Some of the enemies are "shaking" on their animations. |
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Description | Check the Flying Bird, the Flying Knights and the Ogre's walk cycle has no bounce (no up and downs). You can see it in the video comparison I've made. |
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Steps To Reproduce | Check out the comparison in the youtube video
https://www.youtube.com/watch?v=tjDpgX46ock |
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Additional Information | I have an ACA 1232 on my 1200, but I've seen this issue under WinUAE and some youtube videos as well. |
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Tags | No tags attached. |
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Relationships | |
Attached Files | |
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