WHDLoad MantisBT - BrianTheLion | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0005801 | BrianTheLion | [WHDLoad Installs Games] AGA | public | 2022-09-19 07:45 | 2024-09-22 14:52 |
Reporter | ztronzo | ||||
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Assigned To | |||||
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Machine | A1200 | ||||
CPU | 68020 | ||||
CPUSpeed | 14 | ||||
ChipSet | AGA | ||||
GFXCard | None | ||||
ChipMem | 2 MB | ||||
FastMem | 4 MB | ||||
Workbench | OS 3.1 | ||||
KickROM | 40 - Kick 3.1 | ||||
KickSoft | 40 - Kick 3.1 | ||||
WHDLoad | 18.5 | ||||
imported | |||||
Summary | 0005801: Brian the Lion (AGA) crash | ||||
Description | Completing the level "Spooky Ruins" with remaining time to reach Bonus Stage Will result in a crash: Exception "Line 1111 Emulator" ($2C) at $C41A6 occured. This issue does not happen with the OCS version. | ||||
Steps To Reproduce | Start Brian the Lion - AGA version enter code: 93/a/MZXY3 go to far right "Spooky Ruins" (last blue point on the right) Speed run to complete the level with remaining time to reach "Bonus Stage" (You can also use infinite energy trainer to do this) Upon loading the Bonus stage you will get kicked out of the game with error: Exception "Line 1111 Emulator" ($2C) at $C41A6 occured. This possibly happens in other locations too.. | ||||
Additional Information | Tested both WHDload slave 1.4 and 2.0 Tested A4000 68040 and A1200 68020 Tested 4MB and 8MB Fastmem Tested A1200 kickstarts, 3.9 and kick40068 and kick39106 Setting a breakpoint on $C41A6 will show the illegal instruction. 001546B8 49f9 0018 a8d2 LEA.L $0018a8d2,A4 001546BE 4eb9 000c 41a4 JSR $000c41a4 000C41A4 3c0e MOVE.W A6,D6 000C41A6 fb01 ILLEGAL When adding 4 MB of Chip RAM (you can do this only with emulation) the game works fine and the break point doesn't show any illegal instructions. 001546B8 49f9 0018 a8d2 LEA.L $0018a8d2,A4 001546BE 4eb9 000c 41a4 JSR $000c41a4 000C41A4 4df9 00df f000 LEA.L $00dff000,A6 000C41AA 41fa 096e LEA.L (PC,$096e) == $000c4b1a,A0 to elaborate, although the readme requirements say 2.0 MB ChipMem and 3.5 MB OtherMem for AGA version. Works with: 4MB Chip RAM and 0 MB Fast RAM Crashes happens with: 2MB Chip RAM and 4MB Fast RAM Conclusion: I believe the game cannot afford losing any of the 2MB Chip RAM. Having multiple Floppy Drives or Hard Drives can cause this problem as they use up a few kb of Chip RAM during mount. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | .whdl_register (2,617) 2024-09-22 14:52 http://whdload.de/mantis/file_download.php?file_id=1821&type=bug |
Notes | |||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
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2022-09-19 07:45 | ztronzo | New Issue | |||
2024-09-22 14:52 | Velociraptor5 | File Added: .whdl_register | |||
2024-09-22 14:52 | Velociraptor5 | Note Added: 0013971 |