WHDLoad MantisBT - Workbench13
View Issue Details
0006652Workbench13[All Projects] Generalpublic2024-12-10 15:412024-12-13 17:34
ReporterVelociraptor5 
Assigned ToWepl 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA1200
CPU68020
CPUSpeed50
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem0 MB
WorkbenchOS 3.0
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad19.0
imported
Summary0006652: Startup-Sequence trailing new line breaks game
DescriptionI just for fun played with Workbench 1.3 install and made one game, called:
Mickeys Runaway Zoo

and found out one interesting thing.

In appendix you can find 2 versions od this game.
One works: MickeysRunawayZoo
Second doesn't work: MickeysRunawayZooX

Everything is absolutely the same, only one difference is in
"Startup-Sequence", where the cursor ends in editor, when the
"Startup-Sequence" is saved.

I am afraid of the problem is not about the game.
I tested it with 2 versions of startup sequence in floppy ADF.
1) cursor ends at the end of line (behind "main")
2) cursor is at the start of new line (below "main")

Absolutely the same as two WHDLversions of the game I sent you before.


And...
Both ADF versions work correct. Both are in appendix:
Mickey's Runaway Zoo (19xx)(Disney)(M5)[cr SR]
Mickey's Runaway Zoo (19xx)(Disney)(M5)[cr SR]2

So...
It seems the problem is not on the game side in my opinion.
Pictures of ADF startup sequence in editor (where it was saved) are in
appendix.
TagsNo tags attached.
Attached Filespng Mickey's Runaway Zoo (19xx)(Disney)(M5)[cr SR]_001.png (961) 2024-12-10 15:47
http://whdload.de/mantis/file_download.php?file_id=1859&type=bug
png

png Mickey's Runaway Zoo (19xx)(Disney)(M5)[cr SR]2_001.png (863) 2024-12-10 15:47
http://whdload.de/mantis/file_download.php?file_id=1860&type=bug
png

? Main.rs (143,260) 2024-12-13 17:34
http://whdload.de/mantis/file_download.php?file_id=1861&type=bug

Notes
(0014292)
Wepl   
2024-12-10 16:03   
with Workbench31 it doesn't work in both cases
need to check the game binary, probably something is broken there
(0014293)
Wepl   
2024-12-10 16:50   
the game expects that upon calling (a0) contains -1, with 10 it breaks

Issue History
2024-12-10 15:41WeplNew Issue
2024-12-10 15:42WeplReporterWepl => Velociraptor5
2024-12-10 15:42WeplAssigned To => Wepl
2024-12-10 15:42WeplStatusnew => assigned
2024-12-10 15:43WeplSummaryStartup-Sequence training new line breaks => Startup-Sequence trailing new line breaks game
2024-12-10 15:47WeplFile Added: Mickey's Runaway Zoo (19xx)(Disney)(M5)[cr SR]_001.png
2024-12-10 15:47WeplFile Added: Mickey's Runaway Zoo (19xx)(Disney)(M5)[cr SR]2_001.png
2024-12-10 16:03WeplNote Added: 0014292
2024-12-10 16:50WeplNote Added: 0014293
2024-12-13 17:34WeplFile Added: Main.rs