2025-03-23 17:23 CET

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IDProjectCategoryView StatusLast Update
0006622UFO[All Projects] Generalpublic2024-12-10 10:29
Reporternetman63129 
Assigned ToProject InfoUFO - Enemy Unknown (Microprose)
http://www.whdload.de/games/UFO.html
 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionduplicate 
Summary0006622: XCOM UFO Defense ECS crash at end game
DescriptionOn the very last level, if all of the enemies are destroyed before killing the boss (giant brain) and then advancing to the next turn, the game crashes (screenshot enclosed). If the boss is destroyed first, then the game finishes correctly. Maybe it is a bug in the game code?
TagsNo tags attached.
MachineA1200
CPU68020
CPUSpeed50
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem
WorkbenchOS 3.0
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad19.0
imported
Attached Files

-Relationships
duplicate of 0006623assignedWepl XCOM UFO Defense ECS crash at end game 
+Relationships

-Notes

note ~0014159

netman63129 (reporter)

This is a duplicate issue that can be closed. The screenshot was too large.
+Notes

-Issue History
Date Modified Username Field Change
2024-10-25 09:06 netman63129 New Issue
2024-10-25 09:10 netman63129 Note Added: 0014159
2024-10-25 12:38 DJ Mike Status new => closed
2024-10-25 12:38 DJ Mike Resolution open => fixed
2024-10-25 12:38 DJ Mike Relationship added duplicate of 0006623
2024-10-25 12:38 DJ Mike Resolution fixed => duplicate
2024-10-25 12:38 DJ Mike Machine => A1200
2024-10-25 12:38 DJ Mike CPU => 68020
2024-10-25 12:38 DJ Mike CPUSpeed => 50
2024-10-25 12:38 DJ Mike ChipSet => AGA
2024-10-25 12:38 DJ Mike GFXCard => None
2024-10-25 12:38 DJ Mike ChipMem => 2 MB
2024-10-25 12:38 DJ Mike Workbench => OS 3.0
2024-10-25 12:38 DJ Mike KickROM => 40 - Kick 3.1
2024-10-25 12:38 DJ Mike KickSoft => None
2024-10-25 12:38 DJ Mike WHDLoad => 19.0
2024-12-10 10:29 Wepl Project WHDLoad => UFO
+Issue History