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Kamikaze< >Karate King

Karate Kid Part II (Microdeal)

download the install packageKarateKid2.lha
created at2021-08-02
size of install package17578 Bytes
(use it to report problems with that install)
Bored Seal & Radertified
Mantis BugTracker1486
Hall Of Light2546
Lemon Amiga1625

Short : HD-Installer for Karate Kid 2 V1.2
Type : game/patch
Author : Bored Seal (patch), Mr Larmer (disk imager example),
		 Radertified (trainer, high scores, game fixes)

This patch applies to "The Karate Kid Part II" by Microdeal (c) 1987 - 1 disk.
Slave requires WHDLOAD V17+, install requires RawDIC.
Game requires 0.5 MB Chip RAM (+ 0.8 other RAM for preload option)

 - Full loading from HD
 - Disk/Copy protection removed
 - Original game fixes
 - Trainer
 - High score saver
 - NI/MWB icon (created by JHZ)
 - Quit option that works on 68000 machines
 - Source code included

V1.0 (16-Apr-2000) - first release
V1.1 (01-Jul-2006) - taglist termination fixed to work with WHDLoad v16.6
V1.2 (01-Aug-2021 - Radertified)
 - Fixed problem with level and points text screens not being displayed, as
   well as "Try Player x" on bonus levels.
 - Added ability to skip text screens with joystick button.
 - Fixed problem where "Now focus power for effect" text is never displayed
   before the ice bonus level. This is a game bug that exists in every Amiga
   version (the Atari ST version does not have this bug).
 - Fixed problem where losing at the drum in the final level still gave you
   the "JUST IN TIME - YOU SAVED THE DAY" message even though you should have
   gotten "YOU LOST EVERYTHING BUT YOUR SCORE". This is a game bug that
   exists in every Amiga version (the Atari ST version does not have this
   bug). Now you get the proper message based on whether or not you win/lose.
 - Added high score loader/saver (cannot be used with trainer)
 - Added trainer (cannot be used with high score loader/saver) - Unlimited
   energy player 1 and 2, set start level, and in-game keys which are:
	* S to kill player 2 (ie. skip level)
	* T to kill player 1 (for when you play 2 players)
	* NOTE: Both keys can be used to skip bonus stages with full points,
	as well as the final level. You may have to repeatedly press S or T on the
	ice level if it doesn't work first time :)
 - Added 68000 quitkey support.
 - Source code included - Heavily commented for anyone that might wish to
   learn WHDLoad slave coding.

Thanks to Chris Vella and BarryB for disk image.

      Bug report form, full WHDLoad package and other installs:

Icons contained in install package

WHDLoad Slave information
KarateKid2.slave - 01.08.2021 13:37:36 - 1596 bytes
required WHDLoad version17
flagsNoError EmulTrap ClearMem
required Chip Memory512 KiB ($80000)
Expansion Memory0 KiB
info nameKarate Kid 2
info copy1987 Microdeal
info installInstalled & fixed by Bored Seal & Radertified
V1.2 (1-Aug-2021)
Regular: No high score load/save. No trainer.
High Score: High score load/save. No trainer.
Trainer: No high score load/save. All trainer options work.
Kickstart name0
Kickstart size0 KiB ($0)
Kickstart checksum$0000
ConfigurationC1:L:Game Type:Regular,High Score,Trainer;
C2:X:Trainer - In-Game Keys (S/T):0;
C3:X:Trainer - Unlimited Energy (P1):0;
C4:X:Trainer - Unlimited Energy (P2):0;
C5:L:Trainer - Start level:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8,Level 9,Level 10,Final Level;

Install Archive Content Listing
12331lh6588Amiga2006-07-01 18:23:42KarateKid2HD.info
32061lh61099Amiga2006-07-01 18:23:44KarateKid2HD/Install
7101lh6357Amiga2006-07-01 18:23:44KarateKid2HD/Install.info
42661lh6988Amiga2006-07-01 18:23:44KarateKid2HD/KarateKid2.inf
6961lh6510Amiga2006-07-01 18:23:44KarateKid2HD/KarateKid2.islave
96511lh62914Amiga2006-07-01 18:23:44KarateKid2HD/KarateKid2.newicon
23051lh61204Amiga2021-08-02 13:36:38KarateKid2HD/KarateKid2.readme
20401lh61584Amiga2006-07-01 18:23:44KarateKid2HD/KarateKid2.readme.info
15961lh61060Amiga2021-08-01 13:37:36KarateKid2HD/KarateKid2.slave
207501lh66656Amiga2021-08-01 13:40:24KarateKid2HD/src/KarateKid2.asm

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last change : 2024-04-02
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