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Kelly X< >KGB

Kennedy Approach (Microprose)

download the install packageKennedyApproach.lha
created at2022-07-23
size of install package24109 Bytes
Author/Contact
(use it to report problems with that install)
StingRay
Mantis BugTracker1265
Hall Of Light2553
Lemon Amiga629


 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "Kennedy Approach" © 1988 Microprose.

 Requirements:
 -------------
 This install requires WHDLoad and RawDIC to be in the path.
 These programs can be found in the WHDLoad package.
 To install from a different drive than DF0: select installation mode Expert.

 The installed game requires 0.5 MB ChipMem (+400k for preload). 
 It can be quit by pressing Del (key can be changed with Tooltype "QuitKey=").


 Features:
 ---------
 - Full load from HD
 - Protection removed (manual check, MFM)
 - Stack frame error fixed
 - Self-modifying code fixed (skipped on 68000)
 - Custom1 can be used to disable SMC patches on 680x0 machines
 - ButtonWait support for title picture added
 - Source code included as usual
 - NewIcon (created by me)
 - Quit option that works on 68000 machines (default key is 'Del')

 This patch was requested by AxelFoley on EAB some weeks ago.
 Not hard to do, the only major bug was a stack frame error which
 made the game crash on 68010+ machines. Creating the imager was fun as
 the loader wasn't that easy to understand. First version of the imager
 saved files and didn't have any checksum checks. Later when I examined
 the "Write Track" part of the loader (unused in the game) I found out
 that the track format is very similar to AmigaDOS.
 Which meant that I could easily add checksum checks to the imager even
 though the game loader never uses or even checks them!
 Since the game uses a lot of small files, using real files would not have
 been any advantage so I changed the imager to create a standard disk image.
 The code to rip the game to files is still in the imager source just
 in case you want to have a look.

 The game code is quite good, specially the loader uses some nifty tricks.
 However, SMC was used in a few places which I have fixed. These patches
 are skipped on 68000 machines to avoid slow downs. You can disable the
 patches with Custom1=1 on 68010+ machines too. On my A4000/60 the game
 still works correctly with full caches with disabled SMC patches!

 I have disabled the manual protection in a way that you never have to
 type any access code anymore, however, you will still see the
 text box asking for the access code for a short while, it will
 disappear automatically. I tried to completely skip the manual
 protection but encountered weird bugs so you'll have to live
 with it for the moment. I don't consider it much of a problem anyway. :)


 Have a nice summer everyone and enjoy the game from HD how.
 Sting, 10-Jul-2012



 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC,
 Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv
 and all the other usual suspects. :)

 Special greetings to all Golf MK1 fans worldwide except those
 lowlifes who "borrowed" my MK1 for a joyride!

 Extra greetings to the usual suspects on #amigascne, see you all at
 Revision 2013! :)


 History:
 --------
 version 1.02 (23.07.2022)
 - patch is NTSC compatible now

 version 1.01 (01.08.2016)
 - keyboard problems fixed (Mantis issue #3425)
 - slave code optimised
 - WHDLoad v17+ features used
 - ButtonWait support for title picture added

 version 1.00 (10.07.2012) done by StingRay:
 - initial release
 - supports SPS 1506 version
 - source code included



 Contact:
 --------
 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 For the full WHDLoad package, other installs and updates refer to:
	http://www.whdload.de/
 or	aminet:dev/misc/whdload#?
 and	aminet:game/patch/

Icons contained in install package

WHDLoad Slave information
KennedyApproach.slave - 23.07.2022 09:02:42 - 864 bytes
required WHDLoad version17
flagsNoError EmulTrap EmulLineA
required Chip Memory512 KiB ($80000)
Expansion Memory0 KiB
info nameKennedy Approach
info copy1988 Microprose
info installinstalled by StingRay/[S]carab^Scoopex
Version 1.02 (23.07.2022)
Kickstart name0
Kickstart size0 KiB ($0)
Kickstart checksum$0000
ConfigurationBW;
C1:B:Disable SMC Patches

Install Archive Content Listing
UnpackedLvlMethodPackedOSDate/TimeName
15841lh51047Amiga2008-08-31 16:57:30KennedyApproach_Install.info
359591lh59045Amiga2012-07-10 17:52:28KennedyApproach_Install/Install
7161lh5359Amiga2012-07-10 17:49:06KennedyApproach_Install/Install.info
3121lh5262Amiga2012-07-10 17:50:00KennedyApproach_Install/KennedyApproach.islave
130541lh53211Amiga2012-07-10 18:16:38KennedyApproach_Install/KennedyApproach.newicon
8641lh5732Amiga2022-07-23 09:02:42KennedyApproach_Install/KennedyApproach.slave
43281lh52270Amiga2022-07-23 09:06:46KennedyApproach_Install/ReadMe
19901lh51310Amiga2000-09-11 01:37:22KennedyApproach_Install/ReadMe.info
61341lh52150Amiga2012-07-09 00:24:06KennedyApproach_Install/Source/KennedyApproach_ImagerSlave.s
78251lh52970Amiga2022-07-23 09:02:20KennedyApproach_Install/Source/KennedyApproach_WHD.s

Old Install Archives
KennedyApproach-20120710.lha
KennedyApproach-20160802.lha

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last change : 2024-03-14
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