THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Maya" by Silmarils (c) 1989 - 1 disk.
This install requires WHDLoad to be in the path. It can be found in the
The installed program requires 0.6 MB ChipMem and 0.3 MB OtherMem.
It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").
The game requires an installed A500 Kickstart 1.3 image.
The kickstart image must be located in the directory "Devs:Kickstarts" and
must be named "kick34005.A500". The image can be extracted from a A500 with
tools like 'GrabKick' or similar which can be found on aminet.
If the image is of wrong version or altered in any way WHDLoad will quit with
an appropriate message.
Additionally the file "kick34005.A500.RTB" must be installed in the same
directory as the kickstart image. It can be found in the archive
"util/boot/skick345.lha" on aminet.
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to:
version 1.4 (06.04.13) done by CFou!:
- spanish version supported
version 1.3 (06.04.13) done by CFou!:
- sample player and music player fixed for fast memory support
(Thank Don Adan for fix)
- Fast memory used
(but a slave without fast memory can be installed too)
- 'ButtonWait' Tooltype used to wait on title & credit screens
- quick manual included
- source code included
version 1.2 (19.02.04) done by CFou!:
- reworked for Kick 1.3
- less Os swap when you save game position
- French version supported
- new install script
version 1.0-1.1 done By Mr.Larmer
- game use OSEmu module done by Harry, Wepl,Jeff and me,
- long track protection removed,
- access fault removed,
- music initialization fixed (really badly coded),
- checking PAL mode removed,
- load/save game redirected on HD
- nice NI/MWB icons included,
- Bored Seal for original disk image,
- Martin Schaefer for another version.
- Xavier Bodenand for spanish version