THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "SkidMarks 2 / Super Skidmarks" © 1995 Acid Software
This install requires WHDLoad to be in the path. It can be found in the
WHDLoad package.
The installed program requires 1.0 MB ChipMem and 9.0 MB OtherMem
(low fast memory slave available as well: 0.5 MB Chipmem and 2.0 OtherMem).
It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey=").
The game requires an installed A600, A1200 or A4000 Kickstart 3.1 image.
The kickstart image must be located in the directory "Devs:Kickstarts" and
must be named "kick40068.A1200" (resp. "kick40068.A4000", or "kick40063.A600"). The image can be extracted from a A1200 with
tools like 'GrabKick' or similar which can be found on aminet.
If the image is of wrong version or altered in any way WHDLoad will quit with
an appropriate requester.
Additionally the file "kick40068.A1200/A4000.RTB" or "kick40063.A600.RTB" must be installed in the same
directory as the kickstart image. It can be found in the archive
"util/boot/skick346.lha" on aminet.
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page or create a mantis issue directly
at http://mantis.whdload.de
For the full WHDLoad package, other installs and updates refer to:
http://www.whdload.de/
or aminet:dev/misc/whdload#?
and aminet:game/patch/
version 2.2 (29.11.2020) done by JOTD:
- increased chip memory (1MB chip required) for the standard slave, allows
music to play at start (issue #0004884)
version 2.1 (22.11.2020) done by JOTD:
- low memory slave fixed (more memory) to avoid crash (issue #0004865)
- support for other CD version: Ultimate Super Skidmarks (issue #0004868)
version 2.0 (20.11.2020) done by JOTD:
- low memory slave re-provided (issue #0004220, default: 8MB RAM allowing all different cars)
- 7 disk version supported (at least, issue #0004781)
- note: police.aga and police.set are missing from floppy but can be copied from a CD32 version
- game doesn't seem to require a 68020, so should run with a A600 3.1 image on a 68000
version 1.1 (27.02.2018) done by JOTD:
- fixed crash on exit (issue #0001540)
- increased memory to 8MB to allow more cars for multi-player (issue #0001539)
(left old low memory slave in the archive, install manually)
version 1.0 (10.10.2006) done by JOTD:
- initial release, CD³² only
- VBR access removed
- source code included
Note: if you get crashes at startup (issue #0002504) just try NOCACHE
The "Ultimate Superskidmarks" CD edition is just the CD32 version copied
over and over with other "skins" and cars. This CD is rather a waste of space...
My installer doesn't install all the games, it just lets you choose between the various
flavours and just installs one of them. The game is 100% identical to the CD32 version
Supported versions:
CD32:OK
SPS1797:OK (v2.2)
2.21 (9 disks): bad dumps
Ultimate CD:OK |