WHDLoad MantisBT - Premiere
View Issue Details
0004100Premiere[WHDLoad Installs Games] slavepublic2019-04-07 16:472019-08-20 11:36
ReporterSuperman 
Assigned ToJOTD 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA1200
CPU68020
CPUSpeed33
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem64 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.5
imported
Summary0004100: Premiere 3.1
DescriptionAs soon as you start level one and start to move the screen graphics corrupt and the whole thing freezes. Quitting with the quit key results in a workbench recoverable alert.
Steps To Reproduceplay the game
TagsNo tags attached.
Attached Files? .whdl_register (6,506) 2019-08-18 23:44
https://whdload.de/mantis/file_download.php?file_id=704&type=bug
? -2.whdl_register (6,506) 2019-08-18 23:44
https://whdload.de/mantis/file_download.php?file_id=705&type=bug
? -3.whdl_register (6,506) 2019-08-18 23:44
https://whdload.de/mantis/file_download.php?file_id=706&type=bug
zip Premiere.zip (2,057) 2019-08-19 09:30
https://whdload.de/mantis/file_download.php?file_id=707&type=bug
zip Premiere-2.zip (2,047) 2019-08-19 22:36
https://whdload.de/mantis/file_download.php?file_id=708&type=bug

Notes
(0006766)
Superman   
2019-04-07 16:49   
The CD32 patch also has the same issue. The game also has graphical corruption and flickering on my A600 with furia accelerator but is a least playable without freezing up completely.
(0006774)
haynor666   
2019-04-14 19:28   
Crash on my configów as well
(0006860)
JOTD   
2019-06-15 10:22   
(Last edited: 2019-06-15 10:24)
did the previous versions work properly? Game has blitter issues, which were fixed by original CD32 version already. Maybe there are other blitter issues.

Note: the game works perfectly on a real CD32 console (my CD32 version with audio tracks). No gfx glitches. I suppose that there were some missing blitterwaits that only fast machines have a problem with

(0006861)
Superman   
2019-06-15 10:38   
Previous version worked ok for me with the exception of the intro with messed up sound effects and crashing at the end. Intro is ok now but the game has messed up.
(0006862)
haynor666   
2019-06-15 11:10   
I have EC030 with 32 Mb Fast and previous version was fine including intro.
(0006863)
JOTD   
2019-06-15 18:32   
can you try with EXPCHIP tooltype? game now uses fast memory. Maybe it's an issue.
(0006864)
Superman   
2019-06-15 19:04   
I just tried expchip on my A1200 and the game crashed as soon as I tried to move the character with Exception “illegal instruction” ($10) at $BD850EC (Expmem $120EC) occurred.
(0006865)
Superman   
2019-06-15 19:12   
Actually scrap that. It was me not adding the tooltype correctly. It does work with EXPCHIP tool type.
(0006989)
JOTD   
2019-08-18 22:36   
@Superman can you use CHK (without EXPCHIP) and send me the crashlog if occurs? I cannot reproduce that with WinUAE.
(0006991)
Superman   
2019-08-18 23:34   
I have created a crash dump and there are 4 files. Which one shall I upload?
(0006992)
JOTD   
2019-08-18 23:39   
@Superman great!!! you can just attach the smallest one (the logfile). Memory dumps won't be useful to me. thanks
(0006993)
Superman   
2019-08-18 23:44   
Hope this is the correct one
(0006997)
JOTD   
2019-08-19 08:44   
(Last edited: 2019-08-19 09:30)
Hmmm doesn't help. I think you need to set CHK and SNOOPOCS (I was wrong about using just CHK alone). And use latest attached slave, else it's not going to be useful

(0007002)
Superman   
2019-08-19 22:28   
I just tried the latest slave you posted and it works fine without crashing. Whatever you changed it fixed it!
(0007003)
JOTD   
2019-08-19 22:36   
ah my bad. I changed debug options to 1MB chip slave. of course it works. Can you try that one with SNOOPOCS & CHK?
(0007004)
Superman   
2019-08-19 22:51   
I can’t activate snoopocs as it says I need a 68030 processor. That second slave also seems to work ok though.

Issue History
2019-04-07 16:47SupermanNew Issue
2019-04-07 16:49SupermanNote Added: 0006766
2019-04-14 19:28haynor666Note Added: 0006774
2019-05-28 18:51StingRayAssigned To => JOTD
2019-05-28 18:51StingRayStatusnew => assigned
2019-06-15 10:21JOTDStatusassigned => acknowledged
2019-06-15 10:22JOTDNote Added: 0006860
2019-06-15 10:24JOTDNote Edited: 0006860bug_revision_view_page.php?bugnote_id=6860#r999
2019-06-15 10:38SupermanNote Added: 0006861
2019-06-15 11:10haynor666Note Added: 0006862
2019-06-15 18:32JOTDNote Added: 0006863
2019-06-15 19:04SupermanNote Added: 0006864
2019-06-15 19:12SupermanNote Added: 0006865
2019-08-18 22:36JOTDNote Added: 0006989
2019-08-18 23:34SupermanNote Added: 0006991
2019-08-18 23:39JOTDNote Added: 0006992
2019-08-18 23:44SupermanFile Added: .whdl_register
2019-08-18 23:44SupermanNote Added: 0006993
2019-08-18 23:44SupermanFile Added: -2.whdl_register
2019-08-18 23:44SupermanFile Added: -3.whdl_register
2019-08-19 08:44JOTDNote Added: 0006997
2019-08-19 09:30JOTDFile Added: Premiere.zip
2019-08-19 09:30JOTDNote Edited: 0006997bug_revision_view_page.php?bugnote_id=6997#r1024
2019-08-19 22:28SupermanNote Added: 0007002
2019-08-19 22:36JOTDFile Added: Premiere-2.zip
2019-08-19 22:36JOTDNote Added: 0007003
2019-08-19 22:51SupermanNote Added: 0007004
2019-08-20 11:36JOTDStatusacknowledged => closed
2019-08-20 11:36JOTDResolutionopen => fixed