WHDLoad MantisBT - GhostsNGoblins |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004848 | GhostsNGoblins | [All Projects] General | public | 2020-11-03 13:48 | 2021-05-23 14:13 |
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| Reporter | Hernan Beroldo | |
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| Assigned To | CFOU | |
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| Priority | normal | Severity | tweak | Reproducibility | always |
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| Status | assigned | Resolution | open | |
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| Platform | | OS | | OS Version | |
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| Product Version | | |
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| Target Version | | Fixed in Version | | |
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| Machine | A1200 |
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| CPU | 68030 |
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| CPUSpeed | 33 |
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| ChipSet | AGA |
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| GFXCard | None |
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| ChipMem | 2 MB |
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| FastMem | 128 MB |
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| Workbench | OS 3.1 |
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| KickROM | 40 - Kick 3.1 |
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| KickSoft | None |
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| WHDLoad | 18.6 |
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| imported | |
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| Summary | 0004848: Some of the enemies are "shaking" on their animations. |
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| Description | Check the Flying Bird, the Flying Knights and the Ogre's walk cycle has no bounce (no up and downs). You can see it in the video comparison I've made. |
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| Steps To Reproduce | Check out the comparison in the youtube video
https://www.youtube.com/watch?v=tjDpgX46ock |
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| Additional Information | I have an ACA 1232 on my 1200, but I've seen this issue under WinUAE and some youtube videos as well. |
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| Tags | No tags attached. |
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| Relationships | |
| Attached Files | |
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