WHDLoad MantisBT - BaseJumpers | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0006229 | BaseJumpers | [All Projects] General | public | 2023-08-07 13:08 | 2023-08-21 22:53 |
Reporter | Torti the Smurf | ||||
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Assigned To | JOTD | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Machine | A1200 | ||||
CPU | 68020 | ||||
CPUSpeed | 50 | ||||
ChipSet | AGA | ||||
GFXCard | None | ||||
ChipMem | 2 MB | ||||
FastMem | 32 MB | ||||
Workbench | OS 3.9 | ||||
KickROM | 40 - Kick 3.1 | ||||
KickSoft | None | ||||
WHDLoad | 18.9 | ||||
imported | |||||
Summary | 0006229: Base Jumpers has some heavy Graphic glitches on faster Machines because of a Fast Ram issue | ||||
Description | The actual game has some blitter wait bugs, which means graphics get corrupted if it runs too fast. Because the origina loads from an AmigaDOS disk the game code can end up in Fast RAM - so if you disable Fast RAM and turn down the speed, it should run OK. OR you find some other methode ;) | ||||
Steps To Reproduce | Just play the game on an "faster" machine ;) (clear at least the first stage to see the glitches getting worse) ;) | ||||
Additional Information | Greetings & thanks Torti | ||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
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2023-08-07 13:08 | Torti the Smurf | New Issue | |||
2023-08-21 17:19 | Torti the Smurf | Note Added: 0013146 | |||
2023-08-21 22:53 | StingRay | Assigned To | => JOTD | ||
2023-08-21 22:53 | StingRay | Status | new => assigned |