WHDLoad MantisBT - BubbleNSqueak | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0006667 | BubbleNSqueak | [All Projects] General | public | 2025-01-02 14:53 | 2025-01-02 14:53 |
| Reporter | Hexaae | ||||
|---|---|---|---|---|---|
| Assigned To | JOTD | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Machine | A1200 | ||||
| CPU | 68060 | ||||
| CPUSpeed | Other | ||||
| ChipSet | AGA | ||||
| GFXCard | Other | ||||
| ChipMem | 2 MB | ||||
| FastMem | 256 MB | ||||
| Workbench | OS 3.9 | ||||
| KickROM | 40 - Kick 3.1 | ||||
| KickSoft | None | ||||
| WHDLoad | 19.1 | ||||
| imported | yes | ||||
| Summary | 0006667: [REQUEST] Just an improvement idea: I always found confusing the fact there's | ||||
| Description | GameVersion: english,pal SlaveVersion: 2.2 (30-12-2018) [REQUEST] Just an improvement idea: I always found confusing the fact there's no visual feedback for enemies when hit. Would be great a hack/patch to the original game if sprites could flash when hit, especially enemies requiring multiple bullets. Too much work I guess, who knows... ;) | ||||
| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
|---|---|---|---|---|---|
| 2025-01-02 14:53 | administrator | New Issue | |||
| 2025-01-02 14:53 | administrator | Status | new => assigned | ||
| 2025-01-02 14:53 | administrator | Assigned To | => JOTD | ||