View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01835 | BackToTheFuture2 | General | public | 2008-02-02 13:40 | 2022-12-17 23:17 |
| Reporter | Tony | Assigned To | StingRay | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | duplicate | ||
| Project Info | Back To The Future 2 (Imageworks/Images) http://www.whdload.de/games/BackToTheFuture2.html | ||||
| Summary | 01835: Back To The Future 2: Back To The Future 2 V1.2 07/10/99 (1 Disk version) | ||||
| Description | Install: Back To The Future 2 (Imageworks/Images) http://whdload.de/games/BackToTheFuture2.html GameVersion: english,pal,2 disks SlaveVersion: V1.2 from 07.10.99 Back To The Future 2 V1.2 07/10/99 (1 Disk version) Problem: The game installs fine but as you play the game and get towards the end of the first street, the game freezes/locks up every time and no controls work. I have tried re-installing and nocache, noautovec, nommu, and novbrmove, but these have no effect. I have also tried installing on a standard A1200 and A600, but I have the same problem. Please could you help. Regards Tony. | ||||
| Tags | No tags attached. | ||||
| Machine | A1200 | ||||
| CPU | 68030 | ||||
| CPUSpeed | 50 | ||||
| ChipSet | AGA | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 32 MB | ||||
| Workbench | OS 3.5 | ||||
| KickROM | 40 - Kick 3.1 | ||||
| KickSoft | None | ||||
| WHDLoad | 16.8 | ||||
| imported | yes | ||||
| This bug appears with cracked version too. I haven“t found the cause of bug. Galahad also tried, without result. :( | |
|
This also happens with winuae using SPS installed version. It's as if there is a countdown from the second the game loads until it stops responding (you don't need to start a game.) Also FYI, with cycle-exact enabled the game freezes as above. With it disabled the game does not freeze but slows down to a crawl.. |
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7 years since the last comment here. I've just tested and the slave still has this bug :( Would love if someone can look into again. Maybe it can get figured out this time around? |
|
| Freezes were caused by buggy level 2 interrupt code. Patch has been updated, the game doesn't freeze anymore. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-04-10 01:20 | administrator | New Issue | |
| 2009-04-10 01:20 | administrator | Status | new => assigned |
| 2009-04-10 01:20 | administrator | Assigned To | => Bored Seal |
| 2009-04-10 01:20 | administrator | Machine | => A1200 |
| 2009-04-10 01:20 | administrator | CPU | => 68030 |
| 2009-04-10 01:20 | administrator | CPUSpeed | => 50 |
| 2009-04-10 01:20 | administrator | ChipSet | => AGA |
| 2009-04-10 01:20 | administrator | GFXCard | => None |
| 2009-04-10 01:20 | administrator | ChipMem | => 2 MB |
| 2009-04-10 01:20 | administrator | FastMem | => 32 MB |
| 2009-04-10 01:20 | administrator | Workbench | => OS 3.5 |
| 2009-04-10 01:20 | administrator | KickROM | => 40 - Kick 3.1 |
| 2009-04-10 01:20 | administrator | KickSoft | => None |
| 2009-04-10 01:20 | administrator | WHDLoad | => 16.8 |
| 2009-04-10 01:20 | administrator | imported | => yes |
| 2009-04-19 18:44 | Bored Seal | Note Added: 0000188 | |
| 2009-04-19 18:44 | Bored Seal | Status | assigned => acknowledged |
| 2009-04-23 21:57 | Wepl | Status | acknowledged => assigned |
| 2009-04-23 21:57 | Wepl | Assigned To | Bored Seal => Wepl |
| 2009-04-23 22:14 | Wepl | Relationship added | duplicate of 00988 |
| 2013-11-22 08:18 | who | Note Added: 0003538 | |
| 2020-04-29 16:48 | Radertified | Note Added: 0008544 | |
| 2022-12-17 13:21 | StingRay | Assigned To | Wepl => StingRay |
| 2022-12-17 23:17 | StingRay | Note Added: 0012140 | |
| 2022-12-17 23:17 | StingRay | Status | assigned => resolved |
| 2022-12-17 23:17 | StingRay | Resolution | open => duplicate |