View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02735 | Dragonstone | General | public | 2013-05-03 11:20 | 2015-12-28 12:47 |
| Reporter | apex | Assigned To | StingRay | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Project Info | Dragonstone (Core Design) http://www.whdload.de/games/Dragonstone.html | ||||
| Summary | 02735: Hello, release 1.0 is working. But the release 1.1 is crashing after the CORE | ||||
| Description | GameVersion: english,pal,2 disks SlaveVersion: 1.1 Hello, release 1.0 is working. But the release 1.1 is crashing after the CORE Design Logo: Exception "Access Fault" ($4008) PC = $7FEF0388 (Resload $6388) Long Read from $7FEF3FF8 | ||||
| Tags | No tags attached. | ||||
| Machine | A1200 | ||||
| CPU | 68060 | ||||
| CPUSpeed | 60 | ||||
| ChipSet | AGA | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 128 MB | ||||
| Workbench | OS 3.9 | ||||
| KickROM | 40 - Kick 3.1 | ||||
| KickSoft | Selfmade | ||||
| WHDLoad | 17.1 | ||||
| imported | yes | ||||
| V1.1 was broken, the fast ram support wasn't done correctly (memory not aligned on 64k boundary) which caused this problem. All fixed in v1.2 which also adds some other features. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-05-05 22:57 | administrator | New Issue | |
| 2013-05-05 22:57 | administrator | Status | new => assigned |
| 2013-05-05 22:57 | administrator | Assigned To | => Bored Seal |
| 2015-12-28 12:47 | StingRay | Note Added: 0004755 | |
| 2015-12-28 12:47 | StingRay | Status | assigned => resolved |
| 2015-12-28 12:47 | StingRay | Resolution | open => fixed |
| 2015-12-28 12:47 | StingRay | Assigned To | Bored Seal => StingRay |