View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03543 | Stardust | slave | public | 2016-08-24 20:30 | 2017-11-19 14:22 |
| Reporter | retrogamer | Assigned To | StingRay | ||
| Priority | high | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Project Info | Stardust (Bloodhouse) http://www.whdload.de/games/Stardust.html | ||||
| Summary | 03543: Is it possible to remap Spacebar to 2nd button to access the weaponmenu during gameplay? | ||||
| Description | Is it possible to remap SPACEBAR to 2nd button to access the weapon menu during gameplay? A working quitkey for 68000 would be nice too. | ||||
| Tags | No tags attached. | ||||
| Machine | A600 | ||||
| CPU | 68000 | ||||
| CPUSpeed | 7 | ||||
| ChipSet | ECS | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 0 MB | ||||
| Workbench | OS 2.1 | ||||
| KickROM | 37 - Kick 2.0 | ||||
| KickSoft | None | ||||
| WHDLoad | 18.2 | ||||
| imported | |||||
| Added in v1.5 | |
| Please, can this feature be added also to Super Stardust AGA? | |
| Please open a separate ticket for Super Stardust AGA and assign it to Psygore. AFAIK the Super Stardust patch already supports CD32 pad. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-08-24 20:30 | retrogamer | New Issue | |
| 2016-08-24 20:32 | StingRay | Assigned To | => StingRay |
| 2016-08-24 20:32 | StingRay | Status | new => assigned |
| 2017-11-13 13:52 | StingRay | Note Added: 0005841 | |
| 2017-11-13 13:52 | StingRay | Status | assigned => resolved |
| 2017-11-13 13:52 | StingRay | Resolution | open => fixed |
| 2017-11-19 13:06 | Hexaae | Note Added: 0005872 | |
| 2017-11-19 14:22 | StingRay | Note Added: 0005873 |