View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04848 | GhostsNGoblins | General | public | 2020-11-03 13:48 | 2021-05-23 14:13 |
| Reporter | Hernan Beroldo | Assigned To | CFOU | ||
| Priority | normal | Severity | tweak | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Project Info | Ghosts'N'Goblins (Elite) http://www.whdload.de/games/GhostsNGoblins.html | ||||
| Summary | 04848: Some of the enemies are "shaking" on their animations. | ||||
| Description | Check the Flying Bird, the Flying Knights and the Ogre's walk cycle has no bounce (no up and downs). You can see it in the video comparison I've made. | ||||
| Steps To Reproduce | Check out the comparison in the youtube video https://www.youtube.com/watch?v=tjDpgX46ock | ||||
| Additional Information | I have an ACA 1232 on my 1200, but I've seen this issue under WinUAE and some youtube videos as well. | ||||
| Tags | No tags attached. | ||||
| Machine | A1200 | ||||
| CPU | 68030 | ||||
| CPUSpeed | 33 | ||||
| ChipSet | AGA | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 128 MB | ||||
| Workbench | OS 3.1 | ||||
| KickROM | 40 - Kick 3.1 | ||||
| KickSoft | None | ||||
| WHDLoad | 18.6 | ||||
| imported | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-11-03 13:48 | Hernan Beroldo | New Issue | |
| 2021-05-23 14:13 | StingRay | Assigned To | => CFOU |
| 2021-05-23 14:13 | StingRay | Status | new => assigned |