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IDProjectCategoryView StatusLast Update
05112TheMunstersslavepublic2021-05-05 20:13
Reporterretrogamer Assigned ToStingRay  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionreopened 
Project InfoThe Munsters (Tiger Developments/Teque)
http://www.whdload.de/games/TheMunsters.html
Summary05112: Please reduce chipmem usage from 516kb to 512kb if possible
DescriptionPlease reduce chipmem usage from 516kb to 512kb if possible.

Quitkey for 68000.
TagsNo tags attached.
Attached Files
TheMunsters_12b.slave (1,424 bytes)
MachineA600
CPU68000
CPUSpeed50
ChipSetECS
GFXCardNone
ChipMem512 KB
FastMem0 MB
WorkbenchOS 2.1
KickROM37 - Kick 2.0
KickSoftNone
WHDLoad18.6
imported

Relationships

has duplicate 05174 closedStingRay Hi, I want to inform You That I have some problems about flickering characters 

Activities

StingRay

StingRay

2021-04-13 22:57

developer   note ~09929

Patch code adapted to work with 512k chip memory, out of bounds blit fixed as well.
retrogamer

retrogamer

2021-04-13 23:11

reporter   note ~09930

Thanks for replying my request so quick.

Is 68000 quitkey support added as well?
retrogamer

retrogamer

2021-04-14 01:12

reporter   note ~09931

I have tested the new slave in Winuea now and quitkey is not working for 68000 please StingRay can you fix it?
StingRay

StingRay

2021-04-14 07:58

developer   note ~09932

Patch updated to V1.2a and 68000 quitkey support added.
retrogamer

retrogamer

2021-04-16 19:22

reporter   note ~09973

The Munsters (V1.2a slave) - flickering characters

Some people complains about flickering sprites on the EAB forum

http://eab.abime.net/showthread.php?t=106625
Pascal De Maeseneire

Pascal De Maeseneire

2021-04-22 22:43

reporter   note ~10075

Hi,
With Slave 1.2a, on my A500ACA500Plus @14Mhz and 7MB Fast, I obtain the same problems as other players reports
Pascal De Maeseneire

Pascal De Maeseneire

2021-04-22 23:32

reporter   note ~10078

Hi,
I return to You to confirm that there isn't flickering sprites with this game when I play it as floppy drive with SPS IPF 1265 converted in HFEv3 in my GOtek HXC.
The test was made on same A500ACA500PLUS.
Best regards,
Pascal
Denis

Denis

2021-04-29 22:19

reporter   note ~10133

I confirm as well that on my A1200 + Blizzard 030 + 32mb fast i get flickering sprites as well, the main sprite even disappear completely on some screens.
StingRay

StingRay

2021-05-01 19:57

developer   note ~10146

This may have been caused by the fix for the out of boundary blit. I'll check.
StingRay

StingRay

2021-05-04 08:42

developer   note ~10174

Fix for the out of boundary blit was indeed wrong (it's a 24-bit problem) and caused this problem. Please try attached slave, it should fix this problem.
Pascal De Maeseneire

Pascal De Maeseneire

2021-05-04 22:01

reporter   note ~10199

Hi StingRay,
I just finished testing Your latest Slave 1.2B on my BOTH Amiga (A500ACA500PLUS et A1200).
Now it works now correctly (all monsters appear normally and without flickering).
Many Thanks for Your Works.
Best Regards,
Pascal
Superman

Superman

2021-05-04 22:19

reporter   note ~10200

Also tested on my A600 and A1200 and all good now thanks.
StingRay

StingRay

2021-05-05 20:13

developer   note ~10205

Thanks for testing, the updated patch is now available on the WHDLoad site.

Issue History

Date Modified Username Field Change
2021-04-13 19:04 retrogamer New Issue
2021-04-13 21:24 StingRay Assigned To => StingRay
2021-04-13 21:24 StingRay Status new => assigned
2021-04-13 22:57 StingRay Note Added: 0009929
2021-04-13 22:57 StingRay Status assigned => resolved
2021-04-13 22:57 StingRay Resolution open => fixed
2021-04-13 23:11 retrogamer Note Added: 0009930
2021-04-14 01:12 retrogamer Note Added: 0009931
2021-04-14 07:58 StingRay Note Added: 0009932
2021-04-16 19:22 retrogamer Note Added: 0009973
2021-04-22 22:43 Pascal De Maeseneire Note Added: 0010075
2021-04-22 23:32 Pascal De Maeseneire Note Added: 0010078
2021-04-29 22:19 Denis Note Added: 0010133
2021-05-01 19:57 StingRay Status resolved => new
2021-05-01 19:57 StingRay Resolution fixed => reopened
2021-05-01 19:57 StingRay Note Added: 0010146
2021-05-03 14:59 StingRay Relationship added has duplicate 05174
2021-05-04 08:42 StingRay Note Added: 0010174
2021-05-04 08:43 StingRay File Added: TheMunsters_12b.slave
2021-05-04 08:50 StingRay File Deleted: TheMunsters_12b.slave
2021-05-04 08:50 StingRay File Added: TheMunsters_12b.slave
2021-05-04 08:53 StingRay Status new => confirmed
2021-05-04 22:01 Pascal De Maeseneire Note Added: 0010199
2021-05-04 22:19 Superman Note Added: 0010200
2021-05-05 20:13 StingRay Note Added: 0010205
2021-05-05 20:13 StingRay Status confirmed => resolved