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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005261 | Elfmania | [All Projects] General | public | 2021-06-24 13:55 | 2021-06-27 23:57 | ||||||||
Reporter | DJ Mike | ||||||||||||
Assigned To | CFOU | Project Info | Elfmania (Terramarque/Renegade) http://www.whdload.de/games/Elfmania.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0005261: Elfmania seems to be resaving (highscores?) constantly when playing. I use | ||||||||||||
Description | GameVersion: english,pal,2 disks SlaveVersion: 2.0 (12.03.21) Elfmania seems to be resaving (highscores?) constantly when playing. I use NOWRITECACHE by default so that WHDLoad immediately saves any progress to disk rather than waiting till exit. The screen keeps blanking when the game is loading something, which is quite disruptive. :-) Could it only resave when the highscores have changed instead? | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68030 | ||||||||||||
CPUSpeed | 50 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 32 MB | ||||||||||||
Workbench | OS 3.0 | ||||||||||||
KickROM | 39 - Kick 3.0 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.6 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Notes | |
Paul Head (reporter) 2021-06-25 12:37 |
I've had the same problem for years with this game, as I too use NOWRITECACHE. I thought there was some sort of problem with the slave and I hoped the newer version would fix it but now you've solved it for me...it's the NOWRITECACHE option. I've asked other people about whether they have had problems with this game and it was always a 'no'. I suppose there's only you and me who use NOWRITECACHE! |
DJ Mike (developer) 2021-06-25 12:49 |
Could be sidestepped if WHDLoad let you specify WRITECACHE in icon tooltips to override WHDLoad.prefs - but right now no such command line argument exists. |
Paul Head (reporter) 2021-06-25 21:25 |
So we need a new local option WRITECACHE to re-enable the writecache, should it already be disabled globally via the NOWRITECACHE option in the WHDLoad.prefs file. Are you reading this Bert? Well spotted Mike. |
DJ Mike (developer) 2021-06-25 21:29 Last edited: 2021-06-25 21:31 |
It's generally best if patches only save highscores when they actually change. I think it's still something that should be addressed in Elfmania's patch. But I would be happy with WRITECACHE as a fallback in case there are other installs like this. :-) P.S. I'm happy to take a look at this myself too, but I wanted to pitch it to CFOU first, as it's his patch and he's still active. |
Paul Head (reporter) 2021-06-25 21:31 |
Come to think of it, Elfmania is not the only game with this problem (although probably the worst offender I can think of), so a WRITECACHE option would be beneficial in these cases. |
CFOU (developer) 2021-06-27 23:57 |
i will look that |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-06-24 13:55 | administrator | New Issue | |
2021-06-24 13:55 | administrator | Status | new => assigned |
2021-06-24 13:55 | administrator | Assigned To | => CFOU |
2021-06-25 12:37 | Paul Head | Note Added: 0010435 | |
2021-06-25 12:49 | DJ Mike | Note Added: 0010436 | |
2021-06-25 21:25 | Paul Head | Note Added: 0010437 | |
2021-06-25 21:29 | DJ Mike | Note Added: 0010438 | |
2021-06-25 21:31 | DJ Mike | Note Edited: 0010438 | View Revisions |
2021-06-25 21:31 | Paul Head | Note Added: 0010439 | |
2021-06-27 23:57 | CFOU | Note Added: 0010463 |