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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0006619 | GhostBattle | [All Projects] General | public | 2024-10-24 21:55 | 2024-12-03 16:02 | ||||||||
Reporter | Hexaae | ||||||||||||
Assigned To | Psygore | Project Info | Ghost Battle (Thalion) http://www.whdload.de/games/GhostBattle.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0006619: Down to climb down ladders not working with this slave 1.3 :( E.g. you can't | ||||||||||||
Description | GameVersion: english,pal SlaveVersion: 1.3 (24-Oct-2024) Down to climb down ladders not working with this slave 1.3 :( E.g. you can't enter the well on Lvl01 or, once up on the platform, climb down the first ladder with the carinvorous plant... | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | UAE | ||||||||||||
CPU | 68060 | ||||||||||||
CPUSpeed | Other | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | Other | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 256 MB | ||||||||||||
Workbench | OS 3.9 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 19.1beta | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Notes | |
Psygore (developer) 2024-10-24 23:35 |
Thanks for the report. Could you try the attached slave 1.4 ? It should work ok now. |
Hexaae (reporter) 2024-10-25 00:04 |
Fixed. But I also noticed another issue: when using WHDLoad splash screen option for *3rd button=bomb* in game ("Normal" difficulty, you can switch with F1, F2, F3 on main menu... maybe this hint should be added in the docs!), it also switches weapon from standard stones -> axes (cheating!). I use: Custom2=1 Custom3=1 Custom5=1 REQUEST: BTW with 3rd button=Bomb enabled, long-press fire for the bomb should be better disabled IMHO... Forgive me, I'm a perfectionist ;-) |
Psygore (developer) 2024-10-25 12:08 |
Attached slave 1.4b: axes issue is removed. In the game manual, the Fkeys are mentioned for the diffculty level. If you set 'remove Fire bomb control if 3rd button is pressed' option in custom, long fire button will be disabled (atfer the 3rd/green button is pressed one time). |
Hexaae (reporter) 2024-10-25 12:17 |
14b: Custom2=1 Custom3=1 Custom5=1 only set... When use the bomb with long-press and then with 3rd button, then player won't fire anymore (you see the arm animation but no stones or axes shot...!) |
Hexaae (reporter) 2024-10-25 12:38 |
... or may happen after you finish the bombs. |
Psygore (developer) 2024-10-25 15:07 |
Thanks for your feedback. Attached slave 1.4c, player will still fire after there is no bomb. |
Hexaae (reporter) 2024-10-25 17:52 |
Close...: on first game you can still launch bombs with long-press. If you GAME OVER and play again everything finally works as expected. |
Psygore (developer) 2024-10-28 19:41 |
Which customs option you are used ? |
Hexaae (reporter) 2024-10-29 01:59 |
Custom2=3 Custom3=1 Custom5=0 |
Psygore (developer) 2024-10-29 17:41 |
Custom2=3 then it works as you report and as expected. You must press first 3rd button to disable the long-press fire button. (As Up control, if 2nd button is not pressed, you can still jump with Up.) Once pressed, the slave saves this status until you restart the slave. Why ? You can still play the game with one-button joystick when these options are enabled. |
Hexaae (reporter) 2024-10-29 18:00 |
Uh! Sorry didn't get it, indeed was mentioned in the Readme but I missed that part since usually options like that exclude each other... OK! Just one exception case glitch: on your very first run, if you keep FIRE pressed for the bomb and while flashing you press the 3rd button when the icon was off you'll end up having no bomb icon anymore, and 3rd button activated. |
Psygore (developer) 2024-11-04 15:25 |
Thanks for testing everything ;) Attached new slave 1.4d, bomb flashing issues should be gone. |
Hexaae (reporter) 2024-11-04 20:47 |
Everything seems to work fine, except the fact I have frequent CON: crashes after I quit Ghost Battle, and only after I play it for 10-15mins :-\ My system is very stable, and tried other WHDLoad installs but seems to happen only after Ghost Battle... I'm using latest WHDLoad... Let me test it a bit more for some days (using also other games, maybe has nothing to do with GB). Recoverable: https://i.ibb.co/N7B4rP0/Hexaae-09-G834-JY-uae-Win-UAE-ALT-TAB-untraps-mouse-F12-opens-settings-04-11-2024-20-42-49.png |
Psygore (developer) 2024-11-04 22:44 |
Do you set MMU and FULLCHIP options to see if something corrupts the memory system with a bad write memory access or a wrong blitter operation ? Of course you dont’t set custom5=1, it will remove blitter wait and can corrupt chip memory beyond the game slave. With FULLCHIP, all chip memory (instead of game slave) is saved and restored when it backs to the workbench. |
Hexaae (reporter) 2024-11-05 10:57 |
Added icons and manual file. Ok, I think the crashes were due to CUSTOM5=1 indeed. |
Hexaae (reporter) 2024-11-05 15:58 |
BUG Lvl2: I can pass through the trapdoor even before I get the tool (killing the boss): https://i.ibb.co/tZNTF4p/Hexaae-09-G834-JY-uae-Win-UAE-ALT-TAB-untraps-mouse-F12-opens-settings-05-11-2024-15-49-41.png |
Hexaae (reporter) 2024-11-05 18:04 |
Mmmh, this is a very problematic game... Also the first level ending with flying "Garuda" and the two dragon statues breathing fire: sometimes randomly one of the two statues doesn't breath fire after the animation + sound... Looks like there are a lot of minor random glitches, very time-consuming to reproduce :( |
Psygore (developer) 2024-11-06 08:58 Last edited: 2024-11-06 09:59 |
Attached a new slave 1.4e which fixes the level 2 tool issue. Removed slave 1.4e, there is still an issue. |
Hexaae (reporter) 2024-11-06 10:53 |
BTW, starting level cheat numbering in the WHDLoad splash screen should be increased +1: --- = 1, 1 = 2, 2 = 3.... |
Hexaae (reporter) 2024-11-06 11:05 |
Oh, just found undocumented in-game keyboard keys: M: Music On/Off F: Sound On/Off |
Hexaae (reporter) 2024-11-06 11:28 |
BUG: Demo mode (wait at main menu) crashes if you set as starting level 1+... |
Psygore (developer) 2024-11-24 09:00 |
Attached a new slave 1.4e, it should fix all issues and patch blitter operation writting memory beyond 512k chipmem. |
Pascal De Maeseneire (reporter) 2024-11-24 16:11 |
Hi Psygore, I tried Your Slave 1.4e on my differents Amiga (WinUAE, A1200 & A500 ACA500Plus) On my A500 ACA500 Plus, I have a black screen with full music and sound just after Good Luck Screen, WHen I want to play it. The QuitKey works too. The previous Slaves 1.4 c & d worked. On my A1200 adn under WINUAE, it works On all systems, I Use WHDLoad 19.1 Beta |
Psygore (developer) 2024-11-24 21:17 |
Hi Pascal, thanks for the bug report. Could you try the attached slave 1.4f on your A500 ACA500 Plus ? Thx |
Hexaae (reporter) 2024-11-24 21:52 |
@Pysgore What happened to UP/2nd BUTTON? Custom2=3 Custom3=1 Custom5=0 Custom4=0 Before: 2nd button disabled UP, joy-up only was working with ladders... After: 2nd button disables UP, joy-up doesn't work with ladders and you must use 2nd button |
Pascal De Maeseneire (reporter) 2024-11-24 23:31 |
Hi Psygore, Your latest slave v1.4f works now on my A500 ACA500Plus. on my others systems it works correctly too. Many Thanks, Best regards, Pascal |
Psygore (developer) 2024-12-02 21:00 |
@Hexaae There is a wrong code in the slave. Attached new slave 1.4g, it should run as excepted. |
Hexaae (reporter) 2024-12-03 16:02 |
Working fine now! |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-10-24 21:55 | administrator | New Issue | |
2024-10-24 21:55 | administrator | Status | new => assigned |
2024-10-24 21:55 | administrator | Assigned To | => Psygore |
2024-10-24 23:34 | Psygore | File Added: GhostBattle14.lha | |
2024-10-24 23:35 | Psygore | Note Added: 0014156 | |
2024-10-25 00:04 | Hexaae | Note Added: 0014157 | |
2024-10-25 12:02 | Psygore | File Added: GhostBattle14b.lha | |
2024-10-25 12:08 | Psygore | Note Added: 0014160 | |
2024-10-25 12:17 | Hexaae | Note Added: 0014161 | |
2024-10-25 12:38 | Hexaae | Note Added: 0014162 | |
2024-10-25 15:04 | Psygore | File Added: GhostBattle14c.lha | |
2024-10-25 15:07 | Psygore | Note Added: 0014163 | |
2024-10-25 17:52 | Hexaae | Note Added: 0014165 | |
2024-10-28 19:41 | Psygore | Note Added: 0014175 | |
2024-10-29 01:59 | Hexaae | Note Added: 0014177 | |
2024-10-29 17:41 | Psygore | Note Added: 0014178 | |
2024-10-29 18:00 | Hexaae | Note Added: 0014179 | |
2024-11-04 15:23 | Psygore | File Added: GhostBattle14d.lha | |
2024-11-04 15:25 | Psygore | Note Added: 0014186 | |
2024-11-04 20:47 | Hexaae | Note Added: 0014187 | |
2024-11-04 22:44 | Psygore | Note Added: 0014188 | |
2024-11-05 10:56 | Hexaae | File Added: gb_icons_and_manual.lha | |
2024-11-05 10:57 | Hexaae | Note Added: 0014189 | |
2024-11-05 15:58 | Hexaae | Note Added: 0014190 | |
2024-11-05 18:04 | Hexaae | Note Added: 0014191 | |
2024-11-06 08:55 | Psygore | File Added: GhostBattle14e.lha | |
2024-11-06 08:58 | Psygore | Note Added: 0014192 | |
2024-11-06 09:58 | Psygore | File Deleted: GhostBattle14e.lha | |
2024-11-06 09:59 | Psygore | Note Edited: 0014192 | View Revisions |
2024-11-06 10:53 | Hexaae | Note Added: 0014193 | |
2024-11-06 11:05 | Hexaae | Note Added: 0014194 | |
2024-11-06 11:28 | Hexaae | Note Added: 0014195 | |
2024-11-24 09:00 | Psygore | Note Added: 0014221 | |
2024-11-24 09:00 | Psygore | File Added: GhostBattle14e.lha | |
2024-11-24 16:11 | Pascal De Maeseneire | Note Added: 0014228 | |
2024-11-24 21:15 | Psygore | File Added: GhostBattle14f.lha | |
2024-11-24 21:17 | Psygore | Note Added: 0014230 | |
2024-11-24 21:52 | Hexaae | Note Added: 0014231 | |
2024-11-24 23:31 | Pascal De Maeseneire | Note Added: 0014232 | |
2024-12-02 20:51 | Psygore | File Added: GhostBattle14g.lha | |
2024-12-02 21:00 | Psygore | Note Added: 0014259 | |
2024-12-03 16:02 | Hexaae | Note Added: 0014274 |