2025-03-20 09:27 CET

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IDProjectCategoryView StatusLast Update
0006705BattleSquadron[WHDLoad Installs Games] slavepublic2025-02-06 20:23
ReporterCravenCoyote 
Assigned ToProject InfoBattle Squadron (Innerprise)
http://www.whdload.de/games/BattleSquadron.html
 
PrioritynormalSeveritycrashReproducibilityalways
StatusnewResolutionopen 
Summary0006705: Crashes on Apollo V4 Standalone
DescriptionGame freezes with garbled sprites and will then fully crash a few seconds later.

I don't know if it's possible, but an 'autofire' addition to the slave would be very helpful for this game if there's any chance of that happening (though fully understand if not possible, this report is for the crashes, after all).
Steps To ReproduceBattleSquadron will always crash using the Apollo V4 Standalone.
When playing the game from anywhere between 2-30 minutes, gameplay will freeze with garbled sprites and will then fully crash a few seconds later.
Additional InformationV4 Version: Standalone with Ultimate Expansion
Core version: Happens with 10000, 10300, 10400, 10500
OS including version: AmigaOS 3.2.2 as well as ApolloOS
Network Stack enabled or disabled?: Disabled

What Happens?: Game freezes, background goes blockly and pixelated with what seem to be random colours. Music continues for approx 25 seconds before turning to static.
TagsNo tags attached.
MachineApollo Standalone
CPUApollo
CPUSpeed50
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem0 MB
WorkbenchOS 3.2
KickROM47 - Kick 3.2
KickSoft47 - Kick 3.2
WHDLoad19.1
imported
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-Issue History
Date Modified Username Field Change
2025-02-06 20:23 CravenCoyote New Issue
2025-02-06 20:23 CravenCoyote File Added: BattleSquadronCrash (1).jpg
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