2026-03-06 15:31 CET

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IDProjectCategoryView StatusLast Update
0006888FightingSpirit[All Projects] Generalpublic2026-02-16 11:13
ReporterHexaae 
Assigned ToPsygoreProject InfoFightin' Spirit (Neo)
http://www.whdload.de/games/FightingSpirit.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
Summary0006888: FLICKERING LETTERS OR DESYNCED INTRO Under WinUAE (5.3.1 or 6.0.2) I wasn't
DescriptionGameVersion: english,pal
SlaveVersion: 1.3

FLICKERING LETTERS OR DESYNCED INTRO
Under WinUAE (5.3.1 or 6.0.2) I wasn't able to find a decent setup to avoid these two problems 100%:
1) flickering letters for BONUS POINTS or 1 PLAYER etc. text after you win/lose a match, randomly (possible conflict with animated background refresh?)
2) desynced voiced intro ("...presents... a game by... Lightshock software!") when emu speed is degraded too much, trying to avoid the flickering letters bug at point 1
3) minor flickering trashed gfx glitch at "xxxx vs xxxx" loading at the bottom of the screen, visible when slowing down emulation to bare A1200 speed, trying to avoid bug at point 1. As far as I can remember this was present also on my A1200 + Blizzard1260 HW...
I tried with/without "Skip wait blits", NOCACHE etc. WHD options, and many WinUAE config settings including: waiting_blits true, cpu_speed real, cpu_throttle -800, cycle_exact etc. But can't find a decent workaround for point 1 in particular, while point 2 disappears if you leave a decent emu speed without slowing it down too much...
Oh! And Marry Christmas! :)
TagsNo tags attached.
MachineUAE
CPU68060
CPUSpeedOther
ChipSetAGA
GFXCardOther
ChipMem2 MB
FastMem256 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad20.0beta
importedyes
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Date Modified Username Field Change
2026-02-16 11:13 administrator New Issue
2026-02-16 11:13 administrator Status new => assigned
2026-02-16 11:13 administrator Assigned To => Psygore
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