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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0006889 | FightingSpirit | [All Projects] General | public | 2026-02-16 11:14 | 2026-03-04 01:04 | ||||||||
| Reporter | Hexaae | ||||||||||||
| Assigned To | Psygore | Project Info | Fightin' Spirit (Neo) http://www.whdload.de/games/FightingSpirit.html | ||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Summary | 0006889: MORE ORIGINAL BUGS I think I've found some more original game bugs: 1) SHADOW | ||||||||||||
| Description | GameVersion: english,pal SlaveVersion: 1.3 MORE ORIGINAL BUGS I think I've found some more original game bugs: 1) SHADOW MATCH = OFF option never worked: should skip player clone fight 2) Hi-Score bug: if you delete last character (e.g. JOE1 -> JOE), then select END, your saved name will be wrong (JOEE or still JOE1 can't remember but was reproducible) 3) In the character description sheet LORENTZ is referred as LORENTS (!). Just wait at main menu to see character sheets... P.S. NEW SLAVE BUG? I've finished the game 3 times with latest 1.3 public slave with KENTO, and never played the end-sequence :( Tried with slave 1.2 and it did work as expected after I defeated Jenshi. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | UAE | ||||||||||||
| CPU | 68060 | ||||||||||||
| CPUSpeed | Other | ||||||||||||
| ChipSet | AGA | ||||||||||||
| GFXCard | Other | ||||||||||||
| ChipMem | 2 MB | ||||||||||||
| FastMem | 256 MB | ||||||||||||
| Workbench | OS 3.9 | ||||||||||||
| KickROM | 40 - Kick 3.1 | ||||||||||||
| KickSoft | None | ||||||||||||
| WHDLoad | 20.0beta | ||||||||||||
| imported | yes | ||||||||||||
| Attached Files |
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Notes |
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Psygore (developer) 2026-02-27 19:00 |
Thanks for the report. Attachached a new slave 1.4: - shadow match should work now (it was not supported, so it's a little hack) - hiscores bug fixed - for lorents name, it seems to be gfx. I fixed the name in the (default) hall of fame. - end sequence is displayed |
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Hexaae (reporter) 2026-03-04 01:04 |
everything mentioned fixed and confirmed, but I still read "lorents" in the character sheet (better to rename it LORENTZ like in the gfx?). I see also intro timing is fixed! The only remaining bugs: a) flickering text: player, score etc. right after you win a match, often flickering but not always and just some letters b) minor flicker on the VS loading screen at the bottom of the screen |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-02-16 11:14 | administrator | New Issue | |
| 2026-02-16 11:14 | administrator | Status | new => assigned |
| 2026-02-16 11:14 | administrator | Assigned To | => Psygore |
| 2026-02-27 19:00 | Psygore | Note Added: 0014840 | |
| 2026-02-27 19:00 | Psygore | File Added: FightingSpiritAGA14.lha | |
| 2026-03-04 01:04 | Hexaae | Note Added: 0014853 | |


