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Adventures of Robin Hood< >After Burner '88

African Raiders-01 (Tomahawk)

download the install packageAfricanRaiders01.lha
created at2015-12-14
size of install package28147 Bytes
Author/Contact
(use it to report problems with that install)
StingRay
Hall Of Light3203
Lemon Amiga1517


 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "African Raiders-01"  1989 Tomahawk.

 Requirements:
 -------------
 This install requires WHDLoad to be in the path.
 This program can be found in the WHDLoad package.
 To install from a different drive than DF0: select installation mode Expert.

 The installed game requires 0.5 MB ChipMem and 0.5 MB OtherMem
 (+0.4 MB for preload)
 It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").


 Features:
 ---------
 - Full load from HD
 - Access fault fixed (24-bit problem)
 - Blitter wait added
 - Atari-ST palette bug fixed (can be disabled with CUSTOM2)
 - Timing problems on fast machines fixed
 - Intro can be skipped with CUSTOM1
 - 2 NewIcons (created by me)
 - Source code included as usual
 - Quit option that works on 68000 machines (default key is 'F10')


 This one was requested a few days ago on EAB and since I had
 nothing better to do I made the patch.
 Game had a few problems on fast machines, these were mainly
 24-bit and timing related. Game did not run properly on
 32 bit CPU's because it used the sign bit (31) in the address
 registers which of course caused an access fault.
 It was also much too fast on anything else than a plain 68000
 machine. I have fixed these problems of course.

 I have also added an option to skip the rather boring intro, you
 can skip the intro with CUSTOM1=1.

 Not much more to say, game is not really playable in my opinion
 but enjoy the patch anyway.


 Update 14-Dec-2015:
 -------------------

 Had a look at this patch again today and added a blitter wait, this
 should fix any graphics problems that might have occured on fast
 machines.

 While testing I noticed that the game is very dark and checked the
 palette entries, turns out that all the color values in the palettes
 are the original 3-bit Atari-ST values hence the game is very dark.
 I have now fixed this and converted the palette values to proper 4-bit
 Amiga values to the game looks OK now. If you don't like the correct
 Amiga palettes you can disable the palette fix with CUSTOM2.

 The game is still not playable at all but at least it's not too dark
 anymore. :)

 Sting, 16-Apr-2013/14-Dec-2015



 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC,
 Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv,
 CFou!, Paradroid and all the other usual suspects. :)

 Special greetings to all Golf MK1 fans worldwide except those
 lowlifes who "borrowed" my MK1 for a joyride!

 Extra greetings to the usual suspects on #amigascne, see you all at
 Revision 2014! :)



 History:
 --------

 version 1.01 (14.12.2015)
 - blitter wait added
 - Atari-ST 3-bit palette values converted to 4-bit Amiga values
   (double brightness), fix can be disabled with CUSTOM2

 version 1.00 (16.04.2013) done by StingRay:
 - initial release
 - supports SPS 1169 version
 - source code included



 Contact:
 --------
 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 For the full WHDLoad package, other installs and updates refer to:
	http://www.whdload.de/
 or	aminet:dev/misc/whdload#?
 and	aminet:game/patch/

Icons contained in install package

WHDLoad Slave information
AfricanRaiders01.slave - 14.12.2015 18:39:12 - 4996 bytes
required WHDLoad version17
flagsNoError EmulPriv Examine
required Chip Memory512 KiB ($80000)
required Expansion Memory768 KiB ($c0000)
info nameAfrican Raiders-01
info copy1989 Tomahawk
info installinstalled by StingRay/[S]carab^Scoopex
Version 1.01 (14.12.2015)
Kickstart name34005.a500
Kickstart size256 KiB ($40000)
Kickstart checksum$f9e3
ConfigurationC1:B:Disable Intro;
C2:B:Disable Atari-ST palette fix

Install Archive Content Listing
UnpackedLvlMethodPackedOSDate/TimeName
132001lh53574Amiga2013-04-16 20:49:00AfricanRaiders01_Install/AfricanRaiders01.newico2
132001lh54369Amiga2013-04-16 20:48:22AfricanRaiders01_Install/AfricanRaiders01.newicon
49961lh53498Amiga2015-12-14 18:39:12AfricanRaiders01_Install/AfricanRaiders01.slave
15841lh51047Amiga2008-08-31 14:57:30AfricanRaiders01_Install.info
350561lh58736Amiga2013-04-16 20:52:02AfricanRaiders01_Install/Install
7171lh5362Amiga2013-04-16 20:23:52AfricanRaiders01_Install/Install.info
39411lh52049Amiga2015-12-14 18:47:10AfricanRaiders01_Install/ReadMe
19901lh51310Amiga2000-09-10 23:37:22AfricanRaiders01_Install/ReadMe.info
66911lh52532Amiga2015-12-14 18:38:10AfricanRaiders01_Install/Source/AfricanRaiders_WHD.s

Old Install Archives
AfricanRaiders01-20130416.lha

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last change : 2015-12-23
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