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IDProjectCategoryView StatusLast Update
02892Impossamoleslavepublic2017-12-08 19:46
Reporterwho Assigned ToStingRay  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Project InfoImpossamole (Gremlin/Core Design)
http://www.whdload.de/games/Impossamole.html
Summary02892: Problems with sound on winUAE
DescriptionKilling enemies, picking up coins and various random events causes the sound to glitch where a lot of sound samples are played sequentially, one after the other. It makes the game very noisy indeed ;)

You can trigger the behavior simply killing the first enemy.

Using the latest public build of winuae I've tried various settings, cycle-exact on/off etc, always the same result.

Unfortunately my a1200 has been dead for a while so cannot test on that.
TagsNo tags attached.
MachineUAE
CPU68020
CPUSpeed50
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem128 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad17.2
imported

Activities

StingRay

StingRay

2017-12-08 19:46

developer   note ~05909

Fixed in v1.3.

Issue History

Date Modified Username Field Change
2013-12-12 15:08 who New Issue
2017-12-08 19:46 StingRay Note Added: 0005909
2017-12-08 19:46 StingRay Assigned To => StingRay
2017-12-08 19:46 StingRay Status new => resolved
2017-12-08 19:46 StingRay Resolution open => fixed